War In The Aegean (Pt 2)

Played two turns over the weekend.  Unfortunately, the real action starts with the arrival of significant German reinforcements in Turn 3, and I’ve got to pick the game up because of my trip.

During the remaining impulses for Turn 1 and the four impulses of Turn 2, the Germans kept pounding British ground units, although their aircraft availability was horrible – I kept rolling 5s and 6s for flown aircraft.  The British infantry crept across Kos – only one hex movement per impulse, and their shipping huddled off-map to avoid the Luftwaffe.

Despite the slow pace so far, I like this game.  The impulse system, variable Luftwaffe availability and rolling for serviceable aircraft provide an uncertainty that is great for a solitaire game.  The RAF has some real challenges with their reduced combat strength when flying from off the map, and it will be interesting to see if the RN can intercept the German reinforcements.

I’m taking the game with me and hope to continue it over the next few weeks, if only to play out an invasion of Rhodes.  That should be interesting.

 

 

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