Here they are….
Game notes, in no particular order:
- You were much more aggressive in the second game. In prior games, you would use either the Bavarians or the Imperials, but not usually them both at the same time. Once you did, you were able to pick up a lot of territory. Either one of those forces are pretty strong and together they are a lot for the Protestants to handle.
- I don’t know if you saw it or not, but there is a rule that if all of the cities in an area are at level 2 devastation, the VP for that area drop by one. It seems like a rule that wouldn’t come into play much, but both Saxony and Brandenburg might have lost VIPs in the last game. We rolled poorly for recovery and by the end of the game, central Germany was a howling wasteland.
- I was a little gun shy with the Swedes. I had lost pretty much all of my other armies and leaders, so I didn’t want to get Gustavus killed in battle….Man, if I’d only had one more turn!
- I probably should have been more aggressive against the Spanish and tried to attrit them down a little bit, so they couldn’t clobber the French. I thought about moving the army in the Netherlands out, but events always worked against it.
- It occurs to me that I didn’t make particularly good use of my fortresses (it didn’t help that you rolled very well on your siege combats). I wonder if garrisoning them would force you to leave armies in place, rather than moving back to base areas at the end of the turn. Anything that slows down the Imperials in the early part of the game is worth trying…