Tim’s Take

As always, interesting perspectives.

  • That CRT is interesting, with the attackers possibly taking losses even on an 8:1!
  • It seems that a defender would be well advised to defend with at least two factors in each hex.  That way the attacker doesn’t get the +1 modifier for a single defending point and runs the risk (in the absence of other modifiers) of taking losses.
  • Is supply checked at the instant of combat?  If that is the case (and I can’t check since my copy of the rules got put back into the box and is now back in Bend…) surrounding defenders becomes even more important.  I would think, given the CRT, it wouldn’t be hard to surround defenders….
  • That game does not reward defending!  The infantry units defend much worse than they attack…I wonder if it would be worthwhile for the Poles to continue to attack in the North.  I had thought about making a couple of spoiling attacks against weak units, but I didn’t want to trigger Russian reaction and extra reinforcements.
  • You did a good job with the Konarmiya.  I’m not sure how that would have played out…I was hoping that you would suffer some attrition that would prevent them from rolling up my southern flank and I was directing all of my reinforcements and replacements there, but who knows if that would have been enough to stop them…
  • I had thought about moving a unit next to the units in the Konarmiya to deprive them of the charge bonus, but that felt too gamy…

 

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